The slight narrative bolsters a surprisingly deep set of classes and a deliciously plentiful horde of loot.īefore you can jump into an adventure, you must create a character from one of four classes. Yet, despite its lack of originality, the presentation is charming and the writing solid. The environments are also familiar - spider filled caverns and poisonous wastes sit alongside tundra and desert. It's a mix of eastern and western fantasy tropes dragons, elemental spirits, warring factions, and the alluring corruption of a mysterious power source. That’s it, really the main story is engaging but slight, leaving you to poke around in randomly generated dungeons off the beaten track. Now a new set of champions must chase down the alchemist before he drains the life of the elementals that watch over the land. The former hero has been seemingly driven mad by his research of Ember, a powerful magical resource.
The town of Torchlight goes up in flames, destroyed by the Alchemist, one of the first game’s main characters.