The monsterous and deformed Nosferatu are cursed to live eternally with a horrible visage. This insight and the instability of their condition make them unpredictable and dangerous foes especially since they have been known to spread their madness to others. The depth of their oft unsettling insanity can provide abnormal insight. The Malkavians are a clan embraced by madness.
They care little for politics or society sticking mostly to themselves and their clan. Wild and feral, Gangrels are animalistic and insulure.
Brujah are harbingers of change and seekers of a vampiric Utopia. Quick to pick a fight and just as likely to win. Hot-headed, brash, idealists, and rebels, the Brujah are a rather militant clan. The chosen clan will also affect your starting stat distribution. Each clan provides a set of three disciplines to use throughout the game. Each clan is different providing a specific strength and weakness.